Jay Riddle · Art Director

Art Director, AAA games and film VFX.

20+ years setting visual direction and leading teams from concept to launch.

Real-time cinematic scene built in Unreal Engine

Real-time & AI workflows

Real-time cinematic exploration in Unreal Engine

An alien world built from Megascan assets, with animated sci-fi characters, fire, smoke, dust motes, lights and a cinematic camera. Alongside it: the GenAI experimentation sandbox I established at Warner Bros. Games.

Explore →

Showreel

Games & film VFX showreel

My console game and film VFX reel.

See my contributions (PDF)

Jay Riddle – Console/Film ReelConsole / film reel

Selected credits

20+ years of games and film.

Games

Game of Thrones: Dragonfire
Director of ArtWarner Bros. Games
Toy Story 3
Director, VisualsDisney Interactive
TRON: Evolution
Director, VisualsDisney Interactive
Pirates of the Caribbean: At World’s End
Director, VisualsDisney Interactive
Epic Mickey
Director, VisualsDisney Interactive
James Bond 007: Agent Under Fire
Principal Art DirectorElectronic Arts
James Bond 007: Everything or Nothing
Principal Art DirectorElectronic Arts
Days of Discord
Founder / Creative Director / Art DirectorMuti Labs

Film

The Abyss
CG SupervisorIndustrial Light & Magic
Terminator 2: Judgment Day
CG SupervisorIndustrial Light & Magic
Starship Troopers
VFX SupervisorTippett Studio
Cliffhanger
VFX SupervisorBoss Film Studios
Portrait of Jay Riddle

About

Jay Riddle

I’ve led art for games played by millions, most recently as Director of Art on Game of Thrones: Dragonfire at Warner Bros. Games, where I built and led a 20+ person global team through soft launch. Before that I directed visuals for Disney Interactive (Toy Story 3, TRON: Evolution, Epic Mickey), led art on EA’s James Bond 007 games, founded the studio behind Days of Discord, and started my career in film VFX on Terminator 2 and The Abyss. I partner closely with engineering, design, and production to turn ambitious visual goals into games that ship, and I bring hands-on experience with real-time pipelines and AI-assisted workflows. Based in San Francisco.

Contact

Let’s work together.

jayriddle@gmail.com